AI Insights · Timothy · October 2021
Top 5 Simulator Games on iOS in Germany Q3 2021
An overview of the performance of the top 5 simulator games on iOS in Germany during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 simulator games on iOS in Germany showed varied performance trends in terms of downloads, revenue, and active users. Here’s an in-depth look at each game.
Mission Chief Fire Fighter 911 from SHPlay GmbH experienced a steady increase in weekly revenue, peaking at approximately $7.2K in the week of July 19 and then showing a slight decline towards the end of the quarter, ending at around $4.6K. Weekly downloads saw a significant rise in mid-July, reaching 1.8K, and then stabilized around 1K per week. The game maintained a consistent number of weekly active users, fluctuating around 4.4K to 4.8K throughout the quarter.
Farming Simulator 20 by GIANTS Software GmbH had a stable revenue trend with minor fluctuations, peaking at $3.7K in mid-August. Weekly downloads remained relatively stable, averaging around 200 per week. The number of active users hovered around 900, with a slight increase towards the end of the quarter, peaking at 954.
BitLife - Life Simulator from Candywriter, LLC saw fluctuations in both revenue and downloads. Weekly revenue peaked at approximately $3.6K at the end of August. Downloads spiked to 4.7K during the same period. Active users saw a decline from 35.1K at the beginning of the quarter to 24.6K by the end of September.
Athletics Mania: Track & Field by POWERPLAY MANAGER, s.r.o. had a notable peak in revenue at $3.7K in late July, followed by a decline and stabilization around $2.2K. Downloads saw a significant spike to 5K in late July, with active users peaking at 8.1K in early August before gradually declining to around 2.5K by the end of September.
Bid Wars 2 – Pawn Shop Tycoon from By Aliens L.L.C - F.Z had a diverse performance with revenue peaking at $3.1K in mid-July and then fluctuating around $2K. Downloads peaked at 3.8K in early July, and the number of active users increased from 11.2K at the beginning of the quarter to a peak of 16.9K in mid-September before ending at 14.6K.
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